It should be noted that in some areas their camouflage does not work very well. They are pointed out by the Overseer sometimes, but their location can also be discerned by looking for their eyes, teeth, and body outline against the background as their camo isn't perfect, or by making enough noise to get them to salivate - as ambush predators, they tend to stay stationary when not actively pursuing prey and are very unmotivated to investigate noise, making this a viable strategy. Additionally, their camouflage can make it hard to even know where they are, making stealth against them difficult. White Lizards usually position themselves to have a good view of the room they are currently in, making it hard to sneak past them. If they are climbing against a background wall when speared or hit with Rubbish, they are momentarily stunned, letting go of the wall - if clever positioning is utilised, this can be used to drop them over a death pit, instantly killing them once they drop off-screen. If facing them head on, it's possible to use their tongue against them, as they are rendered more or less immobile while reeling prey in with it. As with most Lizards, their head is armored, so it is recommended to flip them with Rubbish to the head and then throwing a Spear, or ambushing them from a favorable angle. The key to fighting them, therefore, is to stay as level as possible with them, as they are very difficult to fight in a vertical situation due to the advantage their long tongue gives them. Whilst White Lizards are not particularly tough, only taking 2-4 Spears to kill, they have significant positioning advantage. Slugcat pinning a White Lizard to the wall while using its tongue to slide up the pole Combat
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